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Hip rotation around the Z axis
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Hip rotation around the Y axis
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Hip rotation around the X axis
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- Hip motion transfers movement to your limbs.
- Hip movement can be side to side, front to back or your can rotate in any of the three axes
- Hips can be used to add mass or speed to a technique. Both have equal importance in delivering more power to the target.
- If you remain in a short stance when striking, smaller hip movements maximise your power.
- If you fall into a long stance when you strike, bigger hip movements, driven by the straightening back leg, maximise your power.
- When hip motion adds mass to a technique, it turns in the same direction as the technique, and is called “direct rotation”.
- When a hip rotation moves in the opposite direction to a technique, it is called “indirect (or reverse) rotation”, and this adds speed, via a kind of whipping action.
- Hips can be used to initiate a body movement forwards or backwards, which produces faster steps.
- Hip rotation can be used to extend reach.
- Hip rotation can be used to minimise exposed body area and aid the deflection of strikes against you.
- When hip motion is used both to initiate a step, and to deliver a technique in the same pace, a double hip action is used.
- Hip motion can be used to generate thrust in a kick
- When the hips are not used during a kick, the kick generally has more of a snapping motion
- By using a wavelike motion, the hips can be used to generate a very powerful snapping kick or punch
Thanks to Martin Allen for his help with the muscle names
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